[Deck]: War Hordes

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[Deck]: War Hordes

Post by Azrael »

Deck Name: War Hordes
Created By: Michael Bartsch (Azrael)
Description: Fun Deck (Comments Welcome)

Crypt: (12 Cards)
2 Horatio vic 2, Tzimisce
2 Caliban AUS VIC ANI 6, Tzimisce
2 Corine Marcon AUS VIC ani 6, Tzimisce +1 Strenght
2 Egothha obf AUS FOR NEC 7, HoS
2 Agaitas for AUS NEC 6, HoS
1 Gisela Harden aus dem FOR NEC 7, HoS Priscus
1 Maris Streck ani dem dom AUS OBF 9 Malkavian Justicar (can burn Blood to give a blocking Minion +1 Intercept)


Library:
---------
Master: (13 Cards)
2 Blood Doll
1 KRCG News Radio
1 Slave Auction
1 Powerbase Montreal
1 Lazarene Inquisitor
1 London Evening Star, Tabloid Newspaper
2 Jake Washington (Hunter)
1 Direct Intervention
1 Memories of Mortality
1 Vicissitude
1 Library Hunting Ground

Action: (5 Cards)
1 Pulse of the Canaille
2 Summon Soul
2 Restoration

Action Modifier: (8 Cards)
4 Changeling
4 Call of the Hungry Dead

Reaction: (11 Cards)
4 Wake with Evening´s Freshness
7 Telepathic Misdirection

Combat: (12 Cards)
5 Fake Out
4 Chiropteran Marauder
2 Breath of the Dragon
1 Spiritual Intervention

Ally: (15 Cards)
7 War Ghoul
6 Shambling Hordes
1 Vagabond Mystic
1 Puppeteer (Wraith)

Retainer: (7 Cards)
2 Masquer (Wraith)
1 Tasha Morgan
1 Mr. Winthrop
1 Ghoul Escort
1 Jackie Therman
1 J.S. Simmons, Esq.

Equipment: (2 Cards)
1 The Sargon Fragment
1 Erebus Mask

Combo: (8 Cards)
4 Plasmic Form
4 Spectral Divination


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Post by hardyrange »

Hättest Du es nicht theatralisch "Hordes of War" nennen können? :wink:
"It was a perfect plan - until it had contact with reality"
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Post by Azrael »

hardyrange wrote:Hättest Du es nicht theatralisch "Hordes of War" nennen können? :wink:

Ist ne Überlegung wert :wink:
Aber der Name ist eigentlich nicht das, was mir Kopfzerbrechen bereitet, sondern eher die Frage: "Was könnte das Deck effizienter machen?"...
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Post by Johannes »

Azrael wrote: Aber der Name ist eigentlich nicht das, was mir Kopfzerbrechen bereitet, sondern eher die Frage: "Was könnte das Deck effizienter machen?"...
Einfach nur mit War Ghouls spielen, zum Beispiel :) Im Moment ist das Environment aber eh nicht so ally-freundlich, finde ich. Erstens hat der Intercept und zweitens haben alle Stealth-Bleeder massenhaft ally-Klauer im Deck.
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Post by hardyrange »

Azrael wrote:
hardyrange wrote:Hättest Du es nicht theatralisch "Hordes of War" nennen können? :wink:
Ist ne Überlegung wert :wink:
Aber der Name ist eigentlich nicht das, was mir Kopfzerbrechen bereitet, sondern eher die Frage: "Was könnte das Deck effizienter machen?"...
Na, ein bedrohlich-düsterer Name, wegen der psychologischen Kriegsführung. 8)
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Post by Azrael »

Thea Bell wrote:
Azrael wrote: Aber der Name ist eigentlich nicht das, was mir Kopfzerbrechen bereitet, sondern eher die Frage: "Was könnte das Deck effizienter machen?"...
Einfach nur mit War Ghouls spielen, zum Beispiel :) Im Moment ist das Environment aber eh nicht so ally-freundlich, finde ich. Erstens hat der Intercept und zweitens haben alle Stealth-Bleeder massenhaft ally-Klauer im Deck.
Die Horden haben auch Intercept und sollen eigentlich die Vorarbeit leisten, bis sie nur noch ein Life haben. Dann werden sie in War Ghoule umgewandelt.

Gegen Ally-Klauer habe ich schon über Lobotomie nachgedacht, die Idee aber verworfen, da dann die Fähigkeit zu Maneuvern wegfällt. Durch den Tzimisce Newsletter May 04 kam ich auf den Gedanken Tzimis mit PRE zu spielen, daß lässt sich aber mit den HoS nicht vereinbaren.
Vieleicht sollte ich eine Intercept Wall aufbauen. HoS und Tzimis haben AUS... :?
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Post by Tobias »

Azrael wrote:
hardyrange wrote:Hättest Du es nicht theatralisch "Hordes of War" nennen können? :wink:

Ist ne Überlegung wert :wink:
Aber der Name ist eigentlich nicht das, was mir Kopfzerbrechen bereitet, sondern eher die Frage: "Was könnte das Deck effizienter machen?"...
I'd seriously consider staying with small tzimi's and just adding enough nec masters and sargon fragments. And use a TON of Jake Washington - he's the absolute best.
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Post by Azrael »

Tobias wrote:
Azrael wrote:
hardyrange wrote:Hättest Du es nicht theatralisch "Hordes of War" nennen können? :wink:

Ist ne Überlegung wert :wink:
Aber der Name ist eigentlich nicht das, was mir Kopfzerbrechen bereitet, sondern eher die Frage: "Was könnte das Deck effizienter machen?"...
I'd seriously consider staying with small tzimi's and just adding enough nec masters and sargon fragments. And use a TON of Jake Washington - he's the absolute best.
I only have two Jake Washington, but I hope I´ll trade some more :wink:
I´ll use the Lazarene Inquisitor to burn Blood on Vampires, but I think it could also work with Jar the Soul. Do you have any Ideas for a Crypt and Master Section for your Idea?
The Problem I see with small Tzimi´s is Bloodgain. The Hordes costs 3 Blood, how can I handle this Costs with Weenies?
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Post by Tobias »

Azrael wrote:
Tobias wrote:
Azrael wrote:
Ist ne Überlegung wert :wink:
Aber der Name ist eigentlich nicht das, was mir Kopfzerbrechen bereitet, sondern eher die Frage: "Was könnte das Deck effizienter machen?"...
I'd seriously consider staying with small tzimi's and just adding enough nec masters and sargon fragments. And use a TON of Jake Washington - he's the absolute best.
I only have two Jake Washington, but I hope I´ll trade some more :wink:
I´ll use the Lazarene Inquisitor to burn Blood on Vampires, but I think it could also work with Jar the Soul. Do you have any Ideas for a Crypt and Master Section for your Idea?
The Problem I see with small Tzimi´s is Bloodgain. The Hordes costs 3 Blood, how can I handle this Costs with Weenies?
Hmmm. Well, pool/bloodwise, you need to be able to pay for ghouls and hordes... so you need 3caps at least, generally, but horatio's real good for speed, and with 1 master he's a 3cap....

Master slots should be filled with at least 5 jake washington, I guess (I know, that's a lot of trading). 1 Giant's Blood. Blood dolls. Hungry Coyote. Coven, maybe? (I'm not a fan, but some people are). Inner Essences in your combat selection? (Although you generally want to avoid combat with your vampires, of course).

Crypt: (12 cards, Min: 12, Max: 23, Avg: 4,42)
----------------------------------------------
2 Horatio vic 2, Tzimisce:2
1 Terrence ani aus vic 4, Tzimisce:2
3 Lolita Houston aus VIC 4, Tzimisce:2
1 Ana Rita Montana aus dom obf VIC 5, Tzimisce:3
1 Rose aus PRE VIC 5, Tzimisce:3
1 Elizabeth Westcott ani cel vic AUS 5, Tzimisce:3
2 Corine Marcon ani AUS VIC 6, Tzimisce:2
1 Caliban ANI AUS VIC 6, Tzimisce:2

I went into the heavier Tzimisce because they will give you access to Telepathic Misdirection, and they will not be forced to hunt too much after getting a shambling. YMMV.

Good luck.
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Post by Mateusz »

Gegen chronische Blutarmut würde ich dir ein paar Life in the City empfehlen, die sind echt nicht schlecht.
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Post by Azrael »

Tobias wrote: Crypt: (12 cards, Min: 12, Max: 23, Avg: 4,42)
----------------------------------------------
2 Horatio vic 2, Tzimisce:2
1 Terrence ani aus vic 4, Tzimisce:2
3 Lolita Houston aus VIC 4, Tzimisce:2
1 Ana Rita Montana aus dom obf VIC 5, Tzimisce:3
1 Rose aus PRE VIC 5, Tzimisce:3
1 Elizabeth Westcott ani cel vic AUS 5, Tzimisce:3
2 Corine Marcon ani AUS VIC 6, Tzimisce:2
1 Caliban ANI AUS VIC 6, Tzimisce:2
Library: (84 Cards)
----------------------

Master: (20 Cards)
1 Giants Blood
4 Blood Doll
1 The Coven
1 Hungry Coyote
1 KRCG News Radio
1 London Evening Star, Tabloid Newspaper
5 Jake Washington (Hunter)
1 Library Hunting Ground
5 Necromancy

Action: (5 Cards)
2 Jar the Soul
1 Pulse of the Canaille
2 Precognizant Mobility

Action Modifier: (8 Cards)
4 Changeling
4 Call of the Hungry Dead

Reaction: (11 Cards)
6 Wake with Evening´s Freshness
5 Telepathic Misdirection

Combat: (14 Cards)
5 Fake Out
4 Chiropteran Marauder
2 Breath of the Dragon
3 Trap

Ally: (15 Cards)
7 War Ghoul
6 Shambling Hordes
1 Vagabond Mystic
1 Puppeteer (Wraith)

Retainer: (7 Cards)
2 Masquer (Wraith)
1 Tasha Morgan
1 Mr. Winthrop
1 Ghoul Escort
1 Jackie Therman
1 J.S. Simmons, Esq.

Equipment: (2 Cards)
2 The Sargon Fragment

Combo: (4 Cards)
4 Plasmic Form


[EDIT] 14.05.04
Last edited by Azrael on 14 May 2004, 09:58, edited 2 times in total.
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Post by Tobias »

Edited: my post went awry.

I would removed the precog mobs, the entrancement (cool tho) and the spiritual intervention, and stick in one more trap, 2 more changeling, and an extra sargon fragment.

Cool deck. Try it, see how it runs. I've been thinking about silly ally decks myself, this is what I came up with yesterday:

Deck Name: Insane Ally time
Created By: Tobias
Description: Insipred by wonderwall, madness decks, hordes decks, thuggee decks... :)

Crypt: (12 cards, Min: 13, Max: 24, Avg: 4,75)
----------------------------------------------
2 Roger Farnsworth aus OBF 4, Malkavian antitribu:3
2 Colonel cel dem obf AUS 5, Malkavian antitribu:3
2 Ingram Frizer ani pot AUS OBF 6, Nosferatu antitribu:3
1 Quira AUS OBF obt tha 6, Malkavian Antitribu:2
1 Zoe AUS cel obf 3, Malkavian:2
1 Evan Klein aus dem OBF pre 5, Malkavian:3
1 Victoria AUS cel obf 5, Malkavian:2
1 Dr. Douglas Netchurch AUS dem dom OBF 6, Malkavian:3
1 Piotr Andreikov aus 2, Tzimisce:3

Library: (90 cards)
-------------------
Master (18 cards)
1 Asylum Hunting Ground
5 Blood Doll
2 Dreams of the Sphinx
1 Institution Hunting Ground
2 Jake Washington (Hunter)
1 Madness Network
2 Necromancy
1 Society of Leopold
3 Storage Annex

Action (13 cards)
2 Compel the Spirit
9 Computer Hacking
2 Pulse of the Canaille

Action Modifier (17 cards)
1 Art of Memory, The
12 Cloak the Gathering
4 Spying Mission

Political Action (2 cards)
2 Dramatic Upheaval

Reaction (14 cards)
2 Malkavian Rider Clause
7 Telepathic Misdirection
5 Wake with Evening's Freshness

Combat (3 cards)
3 Gemini's Mirror

Ally (17 cards)
2 Escaped Mental Patient
1 Gregory Winter
5 Marijava Thuggee
2 Muddled Vampire Hunter
1 Puppeteer (Wraith)
5 Shambling Hordes
1 War Ghoul

Equipment (2 cards)
2 Sargon Fragment, The

Combo (4 cards)
4 Swallowed by the Night
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Post by Männele »

Tobias wrote:Edited: my post went awry.

I would removed the precog mobs, the entrancement (cool tho) and the spiritual intervention, and stick in one more trap, 2 more changeling, and an extra sargon fragment.

Cool deck. Try it, see how it runs. I've been thinking about silly ally decks myself, this is what I came up with yesterday:

Deck Name: Insane Ally time
Created By: Tobias
Description: Insipred by wonderwall, madness decks, hordes decks, thuggee decks... :)

Crypt: (12 cards, Min: 13, Max: 24, Avg: 4,75)
----------------------------------------------
2 Roger Farnsworth aus OBF 4, Malkavian antitribu:3
2 Colonel cel dem obf AUS 5, Malkavian antitribu:3
2 Ingram Frizer ani pot AUS OBF 6, Nosferatu antitribu:3
1 Quira AUS OBF obt tha 6, Malkavian Antitribu:2
1 Zoe AUS cel obf 3, Malkavian:2
1 Evan Klein aus dem OBF pre 5, Malkavian:3
1 Victoria AUS cel obf 5, Malkavian:2
1 Dr. Douglas Netchurch AUS dem dom OBF 6, Malkavian:3
1 Piotr Andreikov aus 2, Tzimisce:3

Library: (90 cards)
-------------------
Master (18 cards)
1 Asylum Hunting Ground
5 Blood Doll
2 Dreams of the Sphinx
1 Institution Hunting Ground
2 Jake Washington (Hunter)
1 Madness Network
2 Necromancy
1 Society of Leopold
3 Storage Annex

Action (13 cards)
2 Compel the Spirit
9 Computer Hacking
2 Pulse of the Canaille

Action Modifier (17 cards)
1 Art of Memory, The
12 Cloak the Gathering
4 Spying Mission

Political Action (2 cards)
2 Dramatic Upheaval

Reaction (14 cards)
2 Malkavian Rider Clause
7 Telepathic Misdirection
5 Wake with Evening's Freshness

Combat (3 cards)
3 Gemini's Mirror

Ally (17 cards)
2 Escaped Mental Patient
1 Gregory Winter
5 Marijava Thuggee
2 Muddled Vampire Hunter
1 Puppeteer (Wraith)
5 Shambling Hordes
1 War Ghoul

Equipment (2 cards)
2 Sargon Fragment, The

Combo (4 cards)
4 Swallowed by the Night
:lol:
There definitively should be in some "Babble".

Another silly idea would be to play EMPs with "Ghouled", so they can deliver their aggr. blow with potence, namely Immortal Grapple and some Undead Strength or even Pushing the limit (they've got one life more because of Ghouled). Funny. You can play it with Sunset Strip and Charisma and get them out for free. Even Nightmares upon Nightmare is no danger IIC.
Ich habe noch nie etwas vergessen. Das wüsste ich.
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Post by Azrael »

Tobias wrote:Edited: my post went awry.

I would removed the precog mobs, the entrancement (cool tho) and the spiritual intervention, and stick in one more trap, 2 more changeling, and an extra sargon fragment.

Cool deck. Try it, see how it runs.

I think the precog mobs could be usefull, cause you can attack with a War Ghoul and then untap to block.
I will try it, but at first I must have 3 more Jake´s...
Maybe it works with only 2 Jake´s, I´ll try first the 2 Jake Version and Post it here.
Thanks for your help :D

Greetz
Michael
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Post by Azrael »

Tobias wrote:I've been thinking about silly ally decks myself, this is what I came up with yesterday:

Deck Name: Insane Ally time
Created By: Tobias
Description: Insipred by wonderwall, madness decks, hordes decks, thuggee decks... :)

Crypt: (12 cards, Min: 13, Max: 24, Avg: 4,75)
----------------------------------------------
2 Roger Farnsworth aus OBF 4, Malkavian antitribu:3
2 Colonel cel dem obf AUS 5, Malkavian antitribu:3
2 Ingram Frizer ani pot AUS OBF 6, Nosferatu antitribu:3
1 Quira AUS OBF obt tha 6, Malkavian Antitribu:2
1 Zoe AUS cel obf 3, Malkavian:2
1 Evan Klein aus dem OBF pre 5, Malkavian:3
1 Victoria AUS cel obf 5, Malkavian:2
1 Dr. Douglas Netchurch AUS dem dom OBF 6, Malkavian:3
1 Piotr Andreikov aus 2, Tzimisce:3

Library: (90 cards)
-------------------
Master (18 cards)
1 Asylum Hunting Ground
5 Blood Doll
2 Dreams of the Sphinx
1 Institution Hunting Ground
2 Jake Washington (Hunter)
1 Madness Network
2 Necromancy
1 Society of Leopold
3 Storage Annex

Action (13 cards)
2 Compel the Spirit
9 Computer Hacking
2 Pulse of the Canaille

Action Modifier (17 cards)
1 Art of Memory, The
12 Cloak the Gathering
4 Spying Mission

Political Action (2 cards)
2 Dramatic Upheaval

Reaction (14 cards)
2 Malkavian Rider Clause
7 Telepathic Misdirection
5 Wake with Evening's Freshness

Combat (3 cards)
3 Gemini's Mirror

Ally (17 cards)
2 Escaped Mental Patient
1 Gregory Winter
5 Marijava Thuggee
2 Muddled Vampire Hunter
1 Puppeteer (Wraith)
5 Shambling Hordes
1 War Ghoul

Equipment (2 cards)
2 Sargon Fragment, The

Combo (4 cards)
4 Swallowed by the Night
Pooh, Strange... :D

I would remove the Art of Memory, The and 2 Telepathic Misdirection to stick in 1-3 Fake Out.
Your Allys do nothing against Long Range Combat!!!

Babble could be usefull, but I think you won´t block any actions.

Cool Idea with the MRC and Dramatic Upheaval, could work :wink:
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